Button Buzzer Melody


Play a Melody using the tone() function

With this tutorial, we will be able to hear the melody when the button is pressed.

Hardware Required:
- Arduino Uno
- Buzzer
- Button
- 10K resistor
- Wires
- Breadboard



Code :
#include "pitches.h"  //add note library

//notes in the melody
int melody[]={NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4};

//digital pin 12 has a button attached to it. Give it an name
int buttonPin= 12;

//note durations. 4=quarter note / 8=eighth note
int noteDurations[]={4, 8, 8, 4, 4, 4, 4, 4};


void setup(){

  //make the button's pin input
  pinMode(buttonPin, INPUT);
}


void loop(){

  //read the input pin
  int buttonState = digitalRead(buttonPin);

  //if the button is pressed
  if (buttonState == 1){

    //iterate over the notes of the melody
    for (int thisNote=0; thisNote <8; thisNote++){

      //to calculate the note duration, take one second. Divided by the note type
      int noteDuration = 1000 / noteDurations [thisNote];
      tone(8, melody [thisNote], noteDuration);

      //to distinguish the notes, set a minimum time between them
      //the note's duration +30% seems to work well
      int pauseBetweenNotes = noteDuration * 1.30;
      delay(pauseBetweenNotes);

      //stop the tone playing
      noTone(8);
    }
  }
}

/*************************************************
 * Public Constants
 *************************************************/

#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978